Poetry Blaster
Reconstruct a poem from the deconstruction of mine.
Controls:
- Aim and shoot with mouse.
- Move with WASD.
- Dash with left shift.
- Tab to open all kinds of wacky settings (more to come soon!).
Note: This is an early-in-development build. I've been a bit hesitant to share projects while they are still actively in development (given the high expectations I placed on myself following y'all's warm reception to my last game), but after a recent conversation with slaps, I've decided that I want to be more open to sharing and archiving the work I'm putting into making things. This is one of three or four projects I'm currently working on---and the one I started most recently (about a week or two ago)---but it's also the prettiest, so it's the one I'm most ready to share. Baby steps!
Credits:
- Character controller by Aedan Graves
- One-bit dither shader by madalaski
- Scene helper by Kurt Dekker
- Glitch effects by Keijiro Takahashi
Inspirations:
- EmilyBlaster from Tomorrow and Tomorrow and Tomorrow
- This p5.js tutorial by Patt Vira
- Prosper0 by groggydog
- I am not what remains by ompuco
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | trainspotter |
Genre | Action, Interactive Fiction, Shooter |
Made with | Unity |
Tags | 3D, Arcade, Experimental, First-Person, Indie, Relaxing, Retro, Short |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast |
Development log
- Basic Functionality!34 days ago
Comments
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i love this concept, can't wait to see where it goes!
you and me both, friend
nice!